• [object Object]@lemmy.ca
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    4 days ago

    Is there an opposite to this, where a detail is revealed later that makes you rethink the stuff from before?

    I say it’s an opposite because you notice the gun and infer the ending, and what I mean is a reveal makes you notice the beginning.

    I’m very tired, so I hope this makes sense.

    • BarneyPiccolo@lemmy.cafe
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      2 days ago

      Those are the best ones, where it sneaks by you early, and you don’t even think about it until it gets pulled out at the end.

    • brachypelmide@lemmy.zip
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      3 days ago

      A few games do that from what I remember. Spec Ops: The Line is the first that comes to my mind.

      spoiler

      At the end of the game there is a cutscene that basically tells you that most things your player character was seeing were delusions, and going back to those points in the game you can actually see how your crew members notice something is wrong with you