• Colonel_Panic_@eviltoast.org
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    3 days ago

    As the other comment said, nearly all “competitive online” games do this. It’s MMR/rank/matchmaking/etc.

    It literally ranks you and puts you up against similar opponents. If you start winning more it ramps your opponents up to match, if you lose a lot, it gives you easier opponents.

    Same with item drops and “loot boxes” or anything “random”. They aren’t at all random, they are strictly controlled and the percentages and rates are preset, the only random bit is if you or someone else gets the preallocated good item.

    The do the math before games launch and adjust over time to make sure people don’t get everything they need too fast. Gotta spread it out and give them bites at a set rate so you can maximize their engagement and spending on DLC/Season Passes/Cosmetics/Unique Items/etc.

    They artificially make an item rare then charge people $ to get it. It’s all fake, all bullshit, you have almost no say in your own experience on most online games now.