I haven’t played anything in the series in probably over a decade and am well aware I’m asking a userbase who prob isn’t easily hyped by these things but even outside of that I hear the hype always talked about in third person (“it’ll sell so well”, “hype is enormous”) rather than first person (“I can’t wait to get it”, “I’m so excited!”)

I’m not claiming it’s all manufactured hype or predicting a flop here, just wondering if the wait becoming a meme has kicked off an undue expectation so I guess the question is do you know anybody who is or are willing to admit to a genuine excitement?

  • antsu@discuss.tchncs.de
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    5 hours ago

    I’m excited for 5+ years after release, when I will hopefully buy it with a nice big discount and have a (mostly) bug-free experience.

  • Bongles@lemmy.zip
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    7 hours ago

    It’s become a meme, especially with the delays. But, GTA has mostly knocked it out of the park release after release. Yeah 5 is missing some stuff that was in 4, but then the detail in the map and 4 characters and the fun story it’s still solid.

    My only concern personally is that GTA online became a massive cash cow for Rockstar and I’m concerned about their commitment to the single player. I think the delays kind of indicate that they’re still putting in the work to make it a good game so I’m hopeful, plus RDR2 which came after was an amazing single player experience still.

  • Float@startrek.website
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    10 hours ago

    GTA 5 was the single highest earning piece of media of ALL TIME

    So to say GTA6 is highly anticipated would be selling it short.

    • iatenine@piefed.socialOP
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      17 hours ago

      Since the question was regarding hype, I thought it important to word it in a way that couldn’t be construed as adding fuel to the fire nor feed into any sort of engagement baiting marketing strategies (thankfully this developer doesn’t seem keen to do that)

      The people saying they don’t know what I mean also provides insight on the reality vs expectation of hype I was curious about

      TL;DR: It was necessary for what I wanted to know

      • anothermember@feddit.uk
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        16 hours ago

        Talking about a game half of us have never heard of and saying it’s really hyped without telling us what it is seems more like engagement baiting marketing to me than just being straight forward. And it’s annoying.

      • one_old_coder@piefed.social
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        16 hours ago

        It can apply to any game and/or hardware, and I don’t know what you’re talking about. Explain that in the comments because as-is this thread is kinda useless.

  • ZeroCool@piefed.ca
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    17 hours ago

    (you know the one)

    No, I don’t. Are they finally making Jet Moto 4?

  • Klear@sh.itjust.works
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    14 hours ago

    The series in question didn’t really disappoint me since it started almost 30 years ago. When it moved to 3D it was pretty mindblowing - a lot of games stumbled when they attempted that, but this series was better than ever.

    And the upcoming game is returning to a setting that was my favourite in the series, so yeah. I’m excited to play it.

    Not gonna pay for it, but definitely looking forward to playing it at some point. Whatever you think about the developer, I don’t see them messing it up too much.

  • MagicShel@lemmy.zip
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    17 hours ago

    Games I’m looking forward to:

    • Skyrim sequel
    • Jedi outcast sequel
    • Half-life 3 (lol)

    Games I’m enraged there will be no sequel to:

    • Days Gone

    Games I used to love that were ruined beyond hope and I never want to play a new iteration of:

    • Everything made by Blizzard

    Games that I’ll consider once it’s on sale for $30 on Steam:

    • This
    • Whatever the team behind Baldur’s Gate 3 is doing next
    • Whatever the team that did No Man’s Sky is doing next

    That’s pretty much everything.

      • MagicShel@lemmy.zip
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        15 hours ago

        Sorry, fallen order / survivor, not outcast. That’s what I get for going by memory.

        That said, sequels to outcast and x-wing would be pretty awesome.

    • one_old_coder@piefed.social
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      16 hours ago

      I think he’s talking about the new Q*bert in 3D with VR glasses in the metaverse where you can earn coins to buy Q*bert NFTs.

  • They’ve always been pretty damn good games, but not as good as the hype surrounding them would suggest (ie they are not the greatest games to ever have existed). I always liked them, but Rockstar can suck my nuts so I’m not even bothering with 6. It’s just gonna be more GTA, likely very similar to 5 with prettier graphics. And I’m not even sure the story will be good, because the main writer of nearly every game they put out before GTA6 left and did not contribute to GTA6.

  • Grass@sh.itjust.works
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    16 hours ago

    well I for one can’t wait for sex with hitler 4 3d vr remake featurinng dante from devil may cry & knuckles

  • Weirdfish@lemmy.world
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    17 hours ago

    Yes, I’m very excited. Every time I’ve played one of the main, numbered entries in the series, I absolutely loved the experience.

    Each one brought something new and unique to gaming, and from what I’ve seen, this one promises to deliver in a big way.

      • Weirdfish@lemmy.world
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        11 hours ago

        Only in that those games were not the big leap forward in tech the main numbered games always are.

        VC and SA were the same engine as III.

        VI is a whole new engine and game systems.

        • Klear@sh.itjust.works
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          1 hour ago

          Interesting. It gave me pause, because I kinda saw GTA IV as a step back from what I wanted/expected from the series. It’s very gray and realistic. Gone are the random weapon pickups and powerups, kill frenzies and rampages (actually those were removed in SA but you know what I mean). Obviously the graphics were a huge step up. The way you could fly through the windshield and the drunk physics were top notch, and I ended up enjoying the story and the gameplay. It’s not a bad game, or a bad GTA by any means. Still, I’d would sooner replay VC or SA than IV.

          I liked how GTA V brought back some of the stuff. It’s not as arcadey as the old 3D games, but it’s more colourful, both in design and the characters. And the mechanic of switching between 3 protagonists works remarkably well and makes it stand out.

    • iatenine@piefed.socialOP
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      17 hours ago

      I like this take on the series as those jumps really have been easy to see even from an outside perspective

      What would you consider some of the next “jumps” announced thus far or do you mean that more in a “faith in the developer” sorta way?

      • Weirdfish@lemmy.world
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        7 hours ago

        From what I’ve read / watched, Rage 8, the engine used for Red Dead Redemption 2, was basically a prototype for doing GTA6, which is on the Rage 9 engine.

        These large open world games want you to think there is a large, city scale sim running, but before RDR2, this was all just smoke and mirrors at best.

        One key thing Rockstar has been working for GTA6 is separating the various simulations from each other, so that local car and player physics, general traffic, pedestrian pathing, etc, are all fully isolated, and in fact will run on different cores of the processor.

        The end result is that you can have large world scale simulations of traffic and pedestrians running all the time, without wasting any graphical or physics processing power on them. That’s why the world of RDR2 feels like it’s happening whether your character is there to experience it or not. Unlike most open world games where you can just tell “I’m the main character and the world is just a local bubble projected around me”.

        Even in GTAV, which is basically the best of the old way, you can still see vehicles spawn in and out of existence. Cops just appear on the map because you have a wanted level, things feel like west world, where the animatronics only start their scripts when you walk in the bar.

        GTA6 is supposed to do away with all of that. Cars, people, animals, the weather, will persist even when you aren’t there to look at them. Events will just be going on in the world. Pedestrians will report your description and car to the police, which will then dispatch local cops to chase you. These various systems able to interact with each other is going to provide far deeper emergent game play across the board.

        Far more than higher poly count / more pixels / bigger map, having these core game systems isolated from each other and able to run continuously, will change what a video game world is and can feel like.

        When you asked if people were really excited about the game, this for me is at the heart of the hype.