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Yes, 16 characters minimum. Since there’s no phone number, no email, and no alternative recovery method - the password is the only thing protecting your account. A weak password with no fallback is a real risk, so I set the bar higher intentionally. It also reduces brute force viability. Passphrases are supported but currently not used for login - just the password for now.
wardcore@lemmy.worldOPto
Selfhosted@lemmy.world•ONYX: self-hosted messenger with LAN mode and E2EE — an indie project storyEnglish
1·29 days agoWrite to @support directly in ONYX, using the search field, and we’ll discuss this in detail.

wardcore@lemmy.worldOPto
Selfhosted@lemmy.world•ONYX: self-hosted messenger with LAN mode and E2EE — an indie project storyEnglish
0·1 month agoFair skepticism, but no - I used AI for the English translation of my post, since I’m not a native speaker.
wardcore@lemmy.worldOPto
Selfhosted@lemmy.world•ONYX: self-hosted messenger with LAN mode and E2EE — an indie project storyEnglish
0·1 month agoFair point! Yes, Claude was used as a coding assistant throughout the project. That said, every single line went through strict manual review — nothing was blindly copy-pasted into the codebase. All architectural decisions, the crypto stack choices, and the overall design are my own. Claude helped with boilerplate and speeding things up, but the project is not “vibe-coded”.


Messages are stored on the server only until the recipient comes online. Once they connect, a 30-second timer starts — after that the message is permanently deleted from the server. There’s no copy left server-side after that point. Since private chats use E2EE, the server only ever sees ciphertext anyway. After delivery, messages exist only locally on both devices. If you want no local record either, you can delete the conversation manually from within the app.