x86 iGPUs on desktop OSes mimic PCIe peripherals, so they encounter a bottleneck that doesn’t exist on gaming OSes.
The part of the chip that handles PCIe interactions will get hotter than the parts that actually do useful rendering tasks, so the whole SoC will throttle down while the CUs are still bored.
The big issue is probably heat.
x86 iGPUs on desktop OSes mimic PCIe peripherals, so they encounter a bottleneck that doesn’t exist on gaming OSes.
The part of the chip that handles PCIe interactions will get hotter than the parts that actually do useful rendering tasks, so the whole SoC will throttle down while the CUs are still bored.